# forge
**Repository Path**: chen_bu_qiang/forge
## Basic Information
- **Project Name**: forge
- **Description**: No description available
- **Primary Language**: JavaScript
- **License**: MIT
- **Default Branch**: a3d_tests
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2025-06-05
- **Last Updated**: 2025-06-05
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README


An advanced 3D Gaussian Splatting renderer for THREE.js
[Features](#features) -
[Getting Started](#getting-started) -
Documentation -
FAQ
[](https://github.com/forge-gfx/forge/blob/main/LICENSE)
[](https://www.npmjs.com/package/forge)
## Features
- Load multiple splats files simultaneously ([demo]())
- Combine and composite splats with regular Meshes ([demo]())
- Animation ([demo]())
- Real Time Visual Effects ([demo]())
- Multiple Camera Views ([demo]())
- Procedurally generated splats ([demo]())
Check out all the [examples]()
## Getting Started
### Copy Code
(Note: CDN setup is work-in-progress -- for now, skip to the [Web Editor](#web-editor) or [Run Examples](#run-examples) section to get started.)
Copy the following code into an `index.html` file.
```html
```
See the [Run Examples](#run-examples) section below to try out other examples.
### Web Editor
Remix the [glitch starter template](https://glitch.com/edit/#!/forge-dev)
### Usage from CDN
TO-DO: setup CDN
```html
```
### Install with NPM
TO-DO: publish package
```shell
npm install forge-dev
```
## Run Examples
Install [Rust](https://www.rust-lang.org/tools/install) if it's not already installed in your machine.
Next, build Forge by running:
```
npm install
npm run build
```
This will first build the Rust Wasm component (can be invoked via `npm run build:wasm`), then Forge itself (`npm run build`).
The examples fetch assets from a remote URL. This step is optional, but offline development and faster loading times are possible if you download and cache the assets files locally with the following command:
```
npm run assets:download
```
Once you've built Forge and optionally downloaded the assets, you can now run the examples:
```
npm start
```
This will run a dev server by default at [http://localhost:8080/](http://localhost:8080/). Check the console log output to see if yours is served on a different port.
## Develop and contribute to the project
Here are some additional development tips and instructions:
### Build troubleshooting
First try cleaning all the build files and re-building everything:
```
npm run clean
npm install
npm run build
```
There's no versioning system for assets. If you need to re-download a specific file you can delete that asset file individually or download all assets from scratch:
```
npm run assets:clean
npm run assets:download
```
### Ignore dist directory during development
To ignore the dist directory and prevent accidental commits and merge conflicts
```
git update-index --assume-unchanged dist/*
```
To revert and be able to commit into to the dist directory again:
```
git update-index --no-assume-unchanged dist/*
```
To list ignored files in case of need to troubleshoot
```
git ls-files -v | grep '^[a-z]' | cut -c3-
```
### Build docs
Install [Mkdocs Material](https://squidfunk.github.io/mkdocs-material/)
```
pip install mkdocs-material
```
If you hit an `externally managed environment` error on macOS and if you installed python via `brew` try:
```
brew install mkdocs-material
```
Edit markdown in `/docs` directory
```
mkdocs serve
```
### Build Forge website
Build the static site and docs in a `site` directory.
```
npm run site:build
```
You can run any static server in the `site` directory but for convenience you can run
```
npm run site:serve
```
### Deploy Forge website
TO-DO
### Compress splats
To compress a splat to [spz](https://scaniverse.com/spz) run
`npm run assets:compress `